When do I get to upgrade my ship? And how?, without using the
Replace the '#' with a Tier number (1 to 10?).
/spawnitem shipT#
command?Replace the '#' with a Tier number (1 to 10?).
.. Or using the
/upgradeship
command.So, now that Starbound has been released into 1.0, I've noticed that several of the mechanics and methods to do things have been overhauled. For one, spamming daggers have now been balanced.. But that's besides the point.
I've noticed there has been changes to the way ship size progression is done, and that there are multiple ways to progress your ship size.
What are those changes, and how can I upgrade my ship?
(Now that simply doing all outpost quests does absolutely nothing as they are made optional quests now..)
(Now that simply doing all outpost quests does absolutely nothing as they are made optional quests now..)
aytimothy
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3 Answers
To upgrade your ship, you'll need Upgrade Modules. The amount you need is 2, 4, 6, 8, then 10 respectively for each upgrade. These can be found in chests, reward bags, and rarely as monster drops.
You must then obtain a ship license. This can either be done by getting Crew Members (2, 4, 6, 8, 10) for completing quests for settlers and hiring penguin mercenaries (after defeating Dreadwing), or alternatively by buying the license from The Penguin Bay at the outpost for increasing (10,000, 20,000, 40,000, 80,000, 150,000) amounts of pixels:
Once you have the upgrade modules and the license (fake or real), you'll need to visit Penguin Pete at the outpost, who will carry out the upgrade:
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This may not be entirely correct but I'm fairly certain once the crew size on board hits a certain quota you'll be granted the next license, you can also purchase fake licenses at the penguin bay shop next to the 2-Stop Teleshop
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You use commands: /spawnitem shipT1/spawnitem shipT2/spawnitem shipT3/spawnitem shipT4/spawnitem shipT5/spawnitem shipT6/spawnitem shipT7/spawnitem shipT8You need to make sure you are in your ship when you use it and that you use a capital 'T'
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Whether you’re a student in a dorm or just maybe living in an over-priced apartment in a metropolitan area, you know the struggle with how to make a small room look bigger is oh-so real. From bedrooms that are barely big enough to fit a bed, to living rooms that have to accommodate a dining area, a home office, and a TV, fitting everything you need into a small space definitely isn’t an easy task. That said, there are plenty of easy solutions which will help make your small space look more inviting, increasingly multi-functional, and utterly chic, all at the same time. Naruto clash of ninja 4.
Here, our 25 favorite tips for making a small room look bigger.
1. When adding drapes to a room, make sure they’re the same color as your walls. Sticking to the same color will make your space look bigger. Another trick is to go with sheer drapes.
2. Take advantage of natural light as much as you can, which will open up your space.
3. Opt for sofas and armchairs that are raised on legs, which creates a sense of light and space.
4. De-clutter relentlessly if you live in a small space. If you haven’t used something in a year—or wouldn’t buy it now—get rid of it.
MORE: The Best Adult Home Decor Under $50
5. Think in a color palette that’s light and neutral, which will expand your space visually.
6. Go for fabrics and rugs in small prints or plain colors. Unified colors will visually expand a small room.
7. Buy multi-functional furniture, such as ottomans, which can be used as both a coffee table and extra seating, all at once.
8. Include mirrors in your space! The reflection will make a room look bigger.
9. There’s an old rule that small furniture in a small space is the way to go, but a few larger pieces of furniture in a small room will often make it look bigger.
Photo: Mark Ashby Design
10. Consider adding floor-to-ceiling or wall-to-wall bookcases. This trick will expand how high your ceilings look, plus it’s a great way to add storage.
11. Furniture that can be folded, stacked, or wheeled away is your friend. Simply push it out of the way when it’s not in use.
12. Don’t fill up every exposed shelf in a room. Leaving some empty space will give your small space an airy look.
13. Installing either a built-in desk that takes up the entire length of a room or expansive countertops in your kitchen, will create the illusion of a long room.
14. Buy some of your furniture in the same color as your walls, that way it simply blends in and will widen your space.
MORE: 20 Home Decor Trends That’ll Be Huge in 2017
Photo: The Visual Vamp
15. Don’t automatically place your furniture against walls. Sometimes placing a piece at an angle or surrounded by open space, will make a room look bigger.
16. Opt for a dining table that can be made smaller or larger with removable or drop leaves to make the most of the space that you do have.
17. Make your room appear larger by painting the walls, trim, and detailing in different shades of one color, such as off-white.
18. Make your ceiling pop painting it in a bright color, which will drive the eye upward, and create the illusion of high ceilings.
19. Leave your windows uncovered, to create a sense of depth in a small space.
20. Color coordinate your knickknacks and books, which will make your space look streamlined.
21. Consider a striped floor, which will make your room appear like it goes on forever.
Photo: Homepolish
22. See-through furniture—like glass tables and lucite chairs—do a great job of fooling the eye into thinking there is more space than there actually is.
23. Instead of overhead fixtures, which draw the eye to one spot, add several lighting elements in a small room.
Starbound Make Ship Bigger Game
24. Just because a room is small, doesn’t mean it can’t be dramatic. Big pieces of art can add a heck of a lot of drama to a small space, and make the room seem bigger in the process.
25. Consider buying furniture that will fill an entire room, like a large bed that takes up an entire bedroom, and then building custom shelving around it. Half of the battle of making a small space work is thinking outside of the box.
Originally published March 2014. Updated July 2017.
I'm stuck on a planet with no wood trees and no resources that are easy to exploit, and I want to get off of it as quickly as possible. What do I need to do to get my spaceship enough fuel to go to another planet?
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1 Answer
As of 1.0 stable, only the purple colored Crystal Erchius and Liquid Erchius Fuel (requires upgraded Matter Manipulator) found on the surface and in the caverns on Moons (requires Breathing EPP to visit) can be used to fuel your spaceship. Note that travelling between planets in the same system does not require fuel.
Starbound Make Ship Bigger Man
Liquid Erchius Fuel can also be bought from the Infinity Express store on the Outpost, but at 5 pixels per unit it is rather expensive and should only be used as a last resort.
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In Starbound, you can dig down to a planet’s core, carve out canyons and build mountains, construct vast monolithic alien buildings and traipse around the galaxy in space-age armour you crafted, so it’s safe to say that developer Chucklefish wants you to be creative. And it’s not just the in-game tools you can use to augment your planet-hopping adventure.
Everything is mutable. Don’t like the armour on offer? There are mods for that. Find your spaceship a bit dull? There are mods for that too. Want more races to play around with? Yep, mods. Diligent fiddlers have, even in this beta phase, put together all manner of new content, and I’ve donned my titanium deerstalker to investigate so you don’t have to.
Whenever you’re adding a ridiculous number of mods to a game – as you no doubt will be in Starbound – it’s handy to have a manager that keeps them all together, stops the mods from overwriting core files, performs the otherwise annoying task of assigning mod priorities and informs you when the mods are out of date. I know that I would have been lost without such a program in other highly modifiable games like Skyrim or Fallout, and Starbound’s no different.
So, before you start throwing mod on top of mod, you might want to check out the Starbound Mod Manager, but there are a few caveats. Only mods that are compatible with the latest version of Starbound will work, you can’t install mod bundles and it’s a bit tempremental. It’s a work in progress, but will likely become indispensible once the kinks have been worked out. Make sure to read the discussion forums, first.
I love feeling like I worked hard to create my largest Starbound projects, and consider my misadventures across the stars fighting monsters and hunting for resources integral to the experience, but sometimes you just want to build something crazy and you don’t want to have to spend days preparing.
Creative Mode, inspired by the Minecraft mode of the same name, removes a lot of the faffing around, allowing you to spawn all the items and resources you need, removes the risk of being slaughtered by alien beasties or drowning in a pit of acid and even bestows upon you the godly power of flight. Most welcome is the addition of a super matter manipulator that lets you clear out large areas rapidly, like you’d expect the tool to do in the first place. A stone pickaxe is no longer more effective than lasers.
Conveniently, it also comes with items that allow you to unlock starmap and crafting upgrades, so you don’t have to progress through the game’s currently threadbare narrative or hunt down upgrades yourself to reach new tiers.
Now you’re effectively invincible, able to fly around planets and construct gargantuan buildings with ridiculous ease, but there are still three important things you need to worry about: location, location, location. Starbound comes with a fantastic variety of biomes, from lush, peaceful forests to horrible toxic words that cover visitors in acid rain – that’s usually where I build my secret labs, away from prying eyes – but with the Variety is the spice of life mod you’ll have even more diverse locations to explore and call home.
The mod adds new planets and biomes like gorgeous crystal moons, haunted forests, boggy Dagobah-style swamps, lava and ice covered frostfire worlds and even living planets filled with flesh trees and brain mountains. 17 new biomes have been thrown into the mix along with modifiers that can increase the intensity of my old nemesis, acid, as well as tar; new weather like crystal hail, ash and volcanic eruptions; and even freezing cold water that makes you take damage when you swim in it.
Additionally, there’s a special biome (coming in 7 variations) created specifically for builders, where it’s completely flat, so you don’t have to fight with the terrain to build your steel and glass palace.
Now you’ve got a greater variety of worlds and they are easier to build on, but you’re probably going to want to travel to them in style. The default spaceships only allow for the tiniest amount of customisation, but Chucklefish is planning to add more to this in a later update. In the mean time, however, you can use the Fully Customizable Ships mod, which allows you to take apart your ship entirely, and rebuild it in any way you like. Big ‘ol Star Destroyers and Serenity are obviously going to be created by the hundreds.
Since I prefer to play Starbound online, this is my go-to mod for customising my ship, but there’s another much deeper one if you don’t mind just using it in single-player. Spaceship: Block by Block allows you to take apart and rebuild your ship just like Fully Customizable Ships, but also comes laden with extra, incredibly welcome features like landable ships, zero gravity in space, new thrusters, flyable scout ships and a slew of new consoles and tilesets.
And, of course, there are plenty of prebuilt ships that you can flit around the stars in, from the stark USS Gilgamesh to the gaudy Avian dreadnaught, The Prophet. Look at all the gold!
There’s no point in having a stylish new ship if you’re still wandering around in your hideous, out-of-date armour, though. You need to look as stylish as your ride, right? Not to worry, as there are already more than enough mods to satiate all your fashion needs.
Female characters normally get the short end of the stick when it comes to video game armour, but Samus Aran’s been rocking around in her gender-neutral spacey armour for over 20 years, with nary a boob or midrif in sight. You can craft her bad-ass varia armour and gravity suit now, and maybe start filling out adoption papers for a baby metroid.
No doubt some of you are already considering embarking on a project to construct Mass Effect’s Normandy (I’m certainly planning on it), but you’d look a bit ridiculous wandering around it’s sleek corridors while wearing rusty steel armour. The N7 armour mod will make you look like you belong. Just don’t expect it to withstand a slug to the chest, it might look hardy, but it’s just cosmetic. Mainly for parties, then. And now we just wait for someone to make a Krogan mod, and dreams will become reality.
While Starbound is a sci-fi romp, there’s no dearth of fantasy contained within it, from the medieval towns of my favourite race, the glitch, to ancient tombs covered in bats and wandering skeletons. When you’re visiting such places, do you really want to wear your space marine getup? No, of course not, you want to wear smelly animal furs or dragon armour. With the Animal Armour mod you can trick your foes into thinking your a bipedal wolf, bear and flame-spewing, flying lizard. What more could you ask for?
It’s a universally acknowledged truth that the most fashionable chap in the cosmos is The Doctor. From his colourful scarves to his fez, he’s forgotten more about looking good than anyone else has learned. So you might as well take a page out of his book and never go anywhere without a Sonic Screwdriver. They have the same functions as the matter manipulator, but they make you look a lot groovier. There’s even a bloody Temporal Screwdriver. Be still my beating heart.
When you look as good as you now do, you’ll probably want to show off and impress people. You could always play online, but do you really want to make your chums horribly jealous? Okay, maybe you do, but in case you don’t, you can always install the Your Starbound Crew mod.
Fill up your eerily empty ship with seven NPCs ranging from a robotic chef to Doctor Spongewaltzer, your vessel’s new medical specialist. Not only do they make your spaceship finally feel lived in, they can sell you items, offer coordinates to new planets and, most importantly, feed you. The mod also comes with some adorable robotic pets that chill out on your shoulder. D’awwww.
These are just some of my personal highlights, the ones I’ve been playing around with, but there’s a plethora of mods over at Starbound Nexus and the community forums that look absolutely delightful, but I’ve just not had time to faff around with, so take a gander and get downloading. It’s worth noting, however, that there’s a big universe and character wipe coming with an update this week, so a lot of these mods might cease to function until they are updated. Consider yourself warned.
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Starbound's crafting system is more robust than it's ever been pre-full release, and it's pretty overwhelming for players both brand new to the game and coming back after a nearly three year hiatus. So many crafting stations and so little explanation makes for a confusing, but fun, time.
If you're finding that you're taking too much damage from monsters and are in dire need of some armor, it's time to get accustomed to the game's crafting system and make yourself some equipment.
The basic iron armor set you can craft early on in the game is pretty decent for keeping you alive against weaker monsters and can make your early game life much easier. And hey, while you're crafting it you get used to messing around with the game's crafting system. There's not much here to lose.
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Beginning with the Inventor's Table
The first crafting station you need to make is the Inventor's Table, which can be done via the basic crafting menu you have available by default.
Click this icon or press the 'C' key to enter Basic Crafting.
To craft the Inventor's Table you need:
- 4 Wooden Logs
- 12 Timber
- Made via basic crafting, requires 3 Timber total
Once you've made and placed your Inventor's Table, press the 'E' key to interact with the table and have access to its blueprints. The next station you need to make is the Primitive Furnace via the Inventor's Table.
Making and using the Primitive Furnace
To craft the Primitive Furnace you need:
- 20 Cobblestone
- 4 Mud
- 1 Campfire
- Made via basic crafting, requires 4 Wooden Logs and 1 Torch
The Torch is also made via basic crafting and requires 1 Wooden Log and 1 Coal.
The next step requires the Anvil, which is also made via the Inventor's Table. But in order to craft the Anvil you need Iron Bars, which you must make with the Primitive Furnace you just crafted and hopefully placed.
If you have any Iron Ore, now is the time to use the furnace and start to smelt it into Iron Bars. You're going to need 8 Iron Bars to make the Anvil in the step after next and 10 additional Iron Bars to make the three-piece set of iron armor.
Making and using the Spinning Wheel
The Spinning Wheel is your ticket to softer materials like Woven Fabric and String, both of which needed to get decked out in your first set of iron armor.
To craft the Spinning Wheel you need:
- 40 Timber
- Made via basic crafting, requires 8 Wooden Logs
- 5 Cobblestone
- 1 Rope
- Made via basic crafting, requires 2 Plant Fibre
You'll make use of this station soon enough. You're going to need to make 10 Woven Fabric and 1 String for the three-piece armor set.
Making and using the Anvil
The Anvil is the station you use to further refine your bars into actual usable items. It may be your first hurdle in getting all your crafting stations up and running if you haven't found much Iron Ore yet, which you desperately need early in the game.
To craft an Anvil you need:
- 8 Iron Bars
- Made via the Primitive Furnace, requires 16 Iron Ore total
- 20 Timber
- Made via basic crafting, requires 4 Wooden Logs
- 1 Wooden Log
You'll be using the Anvil to make the starter equipment. Since my character is an Avian, the first set is the Hatchling's set.
Crafting your first iron armor set
Now it's time to get to it. Finally, after making all these crafting stations!
There are three pieces to your first iron armor set: one for the chest, one for your head, and one for your legs. And luckily they're all very easy to make.
In unrefined basic materials you need 20 Iron Ore and 50 Plant Fibre total to make all three basic iron armor pieces.
Your breastplate (+25% attack, +12.5 defense, +5 energy, +5 health) will require:
- 5 Iron Bars
- 5 Woven Fabric
- 1 String
Your headpiece (+15% attack, +7.5 defense, +3 energy, +3 health) will require:
- 3 Iron Bars
- 5 Woven Fabric
And lastly your leg armor (+10% attack, +5 defense, +2 energy, +2 health) will require:
- 2 Iron Bars
- 2 Woven Fabric
You craft the Iron Bars necessary using the Primitive Furnace, and the Woven Fabric and String at the Spinning Wheel.
And with that you've not only familiarized yourself with Starbound's crafting system, but got yourself a reliable set of beginner's armor as well. Was it worth the effort? Absolutely.
Hopefully this helps you get yourself outfitted properly! Check out the rest of our Starbound guides for more tips and tricks: